This project addressed a major business risk: avoiding building the wrong XR solution at launch and discovering hidden bottlenecks. The athletics program was ready to invest in AR hardware, but research showed the real problem was fragmented data infrastructure spread across six disconnected systems. Coaches did not need AR. They needed integrated, accessible information. The findings shifted the strategy, secured $250K in new funding, and prevented a costly misdirection before development began.
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UX Researcher, Institutional Review Board (IRB) Coordinator
Stage 0–1 Research
4 sprints completed
Lead, System Architect, Systems Engineer, Software Engineer
OneNote, Word, Teams
Developed by the Georgia Tech Research Institute (GTRI) in collaboration with the Georgia Tech Athletics Association (GTAA), this AR solution integrates real-time data visualization into athletic training, transforming performance analysis and injury prevention.
As the UX Researcher and IRB Lead, I aimed to:
Sample questions used during ethnographic interviews with GTAA staff. I designed overlapping questions to explore daily, weekly, and seasonal routines before diving into each participant’s area of expertise.
To ease tension, I introduced AR topics at the end of each interview. This helped participants who were apprehensive about speaking with me or uninterested in technology feel more comfortable sharing.
Each session ended with a referral: I asked who I should speak to next, and followed their recommendation to build trust and relevance in recruitment.
From the interviews and field observations, I uncovered critical pain points:
Diverse team experience and skillset
Direct access and full support of GTAA
Easier implementation and lower budget than VR
Cross-domain athletic platform development
Missing tangible assets such as athletic sensors, devices/platforms/data
Weaknesses in cybersecurity, data storage, and communication between researchers and the athletics department
Needed upgrades in AR/VR hardware
Expansion into other sports
Ability to deliver what stakeholders specifically requested
Incorporating human factors and AI elements
Scheduling impacts related to IRB
Dependency on a single manufacturer for AR glasses
“We all want to be speaking the same language and reading out of the same book.”
This quote captured the core need for a unified, intuitive AMS interface that bridges departments and streamlines communication.
Based on research findings, the team pivoted towards:
The prototype was developed by the software team using my research recommendations and presented in the stakeholder slide deck.
Stage 0-1 research uncovered critical pain points that directly informed the AMS prototype design.
Stakeholders responded enthusiastically to the demo
Resulted in $250K+ in incremental funding across four sprints
Validated the strategic value of UX research in early-stage innovation
Our team is now positioned for future expansion into other sports and domains
Defined user requirements for coaching and other support staff
Informed hardware selection and system architecture
Established a foundation for iterative prototyping and usability testing
Created alignment across engineering, athletics, and compliance teams
Whether it’s UX, wearables, or AR dreams, I’m all ears (and antennas).